Grot and Dante can smell trouble. And it stinks.
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Grot and Dante are back. With a small army of former slaves. And there is nothing else that could possibly make them more powerful now…no, nothing at all. Cue intro music…
Sorry about the delay. Grot and Dante are having some remote fun…and Grot has found a new young friend. Someone to train and help. That can’t go horribly wrong again, can it?
There are slaves to be saved…or you know…used. Depending on how immoral you feel like being.
We recorded remotely. We had to say Coco Pops to try and sync the recordings. We did silly things. I hope you’re happy.
Someone fires the cannon. That’s all that matters this week. It was Chekov’s cannon and it gets fired. Who fires it? At whom? From wherefore? Question marks?
I know…I know. I suck. Too long a wait.
But it is here. The next installment of the Formal Gamer.
And it is just as chaotic and violent as ever. And silly. So silly
Grot, Dante and Rill are hunting for VENGEANCE. And that means some serious violence is on the cards. Hoar forgive anyone who dares to get in their way.
The Formal Gamer Guys
Another lockdown episode. Sorry I got behind again. This is classic plans and failing at plans that you want from the Formal Gamer.
The Formal Gamer
We’re back. After an unintended hiatus we return to Grot and Dante attempting to get themselves out of a pickle they have placed themselves in…again. Where is Rill? How will they stop the evil circus? What happened to John the birdman?